![]() ![]() Some time trials, in particular, feel dull and don’t scale to your chosen difficulty or choice of car–there are 32 in all, each with two target times, and longer tracks (two minutes and above) can be a drag. In its desire to ease gamers into the action, Hot Wheels Unleashed underplays its hand with several vanilla tracks that don’t showcase what it’s capable of. Its races, time trials, “bosses”, and secrets, rewarding you with cars, gears (for upgrades), cash, and various ways to decorate your basement–your own private space that doubles as a host for the game’s track builder mode. The core career mode, Hot Wheels City Rumble, offers the bulk of the action, helping you unlock the game’s four-dozen or so tracks. Hot Wheels favorites and licensed classics are up for grabs. It’s a little too frequent, even for an arcade racer, but you soon adapt. If you nail your turns, you’ll have nitro ready every four or five seconds, and on medium or hard difficulty, you need to use it as often as you can. Perfectly straddling the line between real-life cars and plastic toys, you feel the weight of your car as you race and drift, only to have your world turned upside down–often, quite literally–by a nasty back-end wall slam, misjudged ramp transition, or a loop taken at low speed.īoosts, in particular, are at the very core of the experience: you bank them from nailing your timing in the start-line countdown and charge your meter up through drifting, as well as F-Zero-style strips on the track. While handling takes quite a long time to get used to, Hot Wheels Unleashed’s gravity is superb. ![]() You can really feel the difference in vehicle types, too, allowing for plenty of testing to find your preferred ride. Certain tracks feel as well-designed as Mario Kart 8’s Dragon Driftway: pure perfection for drivers that love going sideways. Once you get to grips with drifting, every perfectly taken corner makes you feel like a maestro. Cardini described the in-game garage as the "inspiration to the entire game", noting its many characteristics.Drifting takes some learning, but perfect corners are ridiculously satisfying. Using this method, the team added in many subtle details to the cars and maps. The team wanted to base the gameplay on physics because they felt that many other Arcade racers felt "scripted" with the cars not reacting to the player's action.Īccording to Cardini, the development team desired to accurately replicate Hot Wheels vehicles to a "1:1 ratio" in the game. Should we go head to head with Gran Turismo? That does not sound like a great idea." The game uses a physics system similar from Milestone's other games, heavily modified so that the cars would be able to perform stunts the series is known for. Milestone desired to create such a game after realizing that although they specialized in sim racers that was a "niche of the niche" and the racing genre itself was quite crowded with lead game designer, Federico Cardini telling Polygon "could we make a game to the level of, I don’t know, Gran Turismo? Technically speaking, yes. ![]() The game was developed by Italian developer Milestone, the company behind the MotoGP games and the Ride series, and marks the first console game based around the property since 2013 Milestone pitched the idea to Mattel in 2018 although they didn't expect them to take up the offer. The game supports up to 12 players in an online session, though players can also compete with another player in a local split-screen multiplayer mode. The game also features a career mode, a time trial, and a track editor. 66 different cars were available at launch. The vehicles featured in the game can be extensively customized. In the game, the player assumes control of vehicles from the Hot Wheels franchise, and races against other opponents in miniature tracks set in various everyday locations and environments, such as a garage, kitchen, and bedroom. Hot Wheels Unleashed is a racing game played from a third-person perspective. ![]()
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